KolBattleship

The Kol Battleship
Primary Role: Combat

Shield Power: High

Hull Points: Very High

Armor Level: Very High

Armor Type: Capital

Antimatter: Low

Weapons:

Fore: Linked Beam Cannons x4, Rail Gun, AutoCannons x3, Pulse Laser Batteries x2, Ship-to-Surface Nuclear Missiles

Aft: AutoCannon Batteries x2

Port: AutoCannon Batteries x2

Starboard: Autocannon Batteries x3

Squadrons Supported: 0 to 2

Special Abilities: Gauss Rail Gun, Flak Burst, Adaptive Forcefield, Finest Hour

Crew Compliment: 2,500

Notes: Unlike most of the TEC's hasty conversions of civilian models, the Kol class battleship is the first dedicated warship design in nearly 700 years. It admirably balances speed, protection, and firepower. A Kol Battleship, with its array of heavy weapons, has a formidable presence in any engagement. Commanded by the best of the TEC's people, they were marshaled to the front lines to serve as a devastating weapon of war and a sign of hope for the embattled and weary TEC fleets. More then any other warship, the Kol has proven to be instrumental in halting the Vasari advance.

Strike Craft Available:
Fighters / Bombers

Starting Squadrons: 0

Squadrons gained at levels 3 and 8

Maneuvering Systems:
Acceleration (Linear): 100 kps

Deceleration (Linear): 500 kps

Top Speed (Linear): 525 kps

Acceleration (Strafe): 10 kps

Acceleration (Angular): 1 kps

Deceleration (Angular): 10 kps

Roll Rate: 2 Degrees / Second

Maximum Roll Angle: 35 Degrees

Mass: 10,000